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IMS Service Vision for 3G Markets (Table of Contents) |
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UMTS Forum Report 20, May 2002
Table of Contents
1 2
2.1
2.1.1 2.2
2.3 3
3.1
3.2
4 4.1 4.1.1
4.1.2
4.1.3
4.1.4
4.1.5
4.1.6
4.2 4.2.1 4.2.2 4.2.3
4.2.4
4.2.5
4.3
4.3.1
4.3.2
4.3.3 4.3.4
4.4 5 5.1 6 7 |
Overview The IP Multimedia Subsystem (IMS) Vision Figure 2.1. The IMS vision of network connectivity Figure 2.2. Session arrangements made possible by IMS Table 2.3. Key IMS-based network capabilities Advantages to the Mobile Industry Table 2.4. Advantages of the IMS approach to operators Voice over IP and the Fixed Internet The End-user Experience Figure 2.5. End-user "Touch Points" potentially impacted by IMS Technology Enablers IMS Services and Applications Figure 3.1. Worldwide 3G revenues - by service category (2002-2010) Table 3.2. Example IMS services and the UMTS Forum service framework Example IMS Services and Applications Description Table 3.3. Example IMS services and applications description IMS Service Benefits and Market Significance Table 3.4. Service prioritisation summary Detailed Analysis of Three Representative IMS Services IMS Advanced Mobile Videophone Service (Consumer) Consumer Videophone Services - Lessons from the Past Table 4.1. Historic problems with fixed videophone services Current Consumer Use of Video Services Table 4.2. The attraction of videophone service Table 4.3. The added promise of mobility to videophone IMS Advanced Mobile Videophone Service Description Table 4.4. Benefits of IMS to mobile videophones The End-user Experience Figure 4.5. Consumer mobile videophone without IMS - the end-user experience Figure 4.6. Consumer advanced mobile videophone with IMS - the end-user experience The Value of Consumer IMS Advanced Mobile Videophone Service Figure 4.7. Worldwide 3G Rich Voice service revenue: 2003-2010 Summary Figure 4.8. Comparison of multimedia functionality IMS Multimedia Group Broadcast (Business) Current Business Use of Group Conferencing Services IMS Multimedia Group Broadcast Service Description The End-user Experience Figure 4.9. Multimedia group broadcast without IMS - the end-user experience Figure 4.10. Multimedia group broadcast with IMS - the end-user experience The Value of Multimedia Group Broadcast Figure 4.11. Worldwide group conferencing service market: 2000-2005 Summary Figure 4.12. Comparison of multimedia functionality Mobile Gaming Table 4.13. Mobile games categories IMS Mobile Gaming Service Description Figure 4.14. Multi-device mobile gaming with IMS End-user Experience Figure 4.15. Mobile gaming without IMS - the end-user experience. Figure 4.16. IMS-based mobile gaming - the end-user experience The Value of IMS Mobile Gaming Figure 4.17. Worldwide Customised Infotainment (IMS) revenue: 2002-2010 Summary Figure 4.18. Comparison of multimedia functionality Summary - End-user Benefits from IMS Conclusions Operator Challenges Acknowledgements Bibliography |
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